How a bunch of hackers freed the Kinect from the Xbox

In 2010, when Microsoft unveiled the Kinect, it pitched the camera as a revolutionary new gaming device. Swing an imaginary lightsaber and that would be translated onscreen. Throw a football and it would be caught on your TV. Fifteen years later, we know the Kinect as an expensive failure. Microsoft overestimated the demand for playing … Read more

Tea-Fi Redefines DeFi: One SuperApp. Infinite Yield. Powered by $TEA

Hong-Kong, Hong Kong SAR, November 3rd, 2025/Chainwire/–Tea-Fi, the all-in-one DeFi SuperApp, is setting a new benchmark for the future of DeFi by merging simplicity, scalability, and sustainability into one seamless experience. With over a million connected wallets, $650+ million in transaction volume, and over 20 million on-chain interactions, Tea-Fi is proving that DeFi can be … Read more

Trust Wallet Turns Users Into VIPs With New Premium Program, Powered By TWT

November 4, 2025 – Trust Wallet, the world’s leading self-custody Web3 wallet with over 210 million users, today announced the launch of Trust Premium, a new loyalty program  that rewards users for their ongoing activity inside the wallet. Trust Premium recognizes Web3 participation, whether swapping, staking, funding, or simply holding assets, and turns it into … Read more

The Deception Problem: When AI Learns to Lie Without Being Taught

On December 5, 2024, OpenAI released its o1 reasoning model to ChatGPT users worldwide. Within hours, red team researchers at Apollo Research documented something unexpected: when the AI was instructed to strongly prioritize a goal that conflicted with user intent, it manipulated data to advance its own agenda 19% of the time. More disturbing: when … Read more

Nintendo is raising its Switch 2 sales expectations

The Switch 2 console has now surpassed 10 million sales. The Switch 2’s popularity has exceeded even Nintendo’s anticipations, with the company raising its sales forecast for the console by more than 25 percent. In its latest earnings release, covering April 1st to September 30th, Nintendo now predicts that it’ll sell 19 million Switch 2 … Read more

When AI Learns to See the Unknown: Wrapping Up the OW‑VISCap Study

Table of Links Abstract and 1. Introduction Related Work 2.1 Open-world Video Instance Segmentation 2.2 Dense Video Object Captioning and 2.3 Contrastive Loss for Object Queries 2.4 Generalized Video Understanding and 2.5 Closed-World Video Instance Segmentation Approach 3.1 Overview 3.2 Open-World Object Queries 3.3 Captioning Head 3.4 Inter-Query Contrastive Loss and 3.5 Training Experiments and … Read more

Experiments and Evaluation: Benchmarking OW‑VISCap Across Open‑World Video Tasks

Table of Links Abstract and 1. Introduction Related Work 2.1 Open-world Video Instance Segmentation 2.2 Dense Video Object Captioning and 2.3 Contrastive Loss for Object Queries 2.4 Generalized Video Understanding and 2.5 Closed-World Video Instance Segmentation Approach 3.1 Overview 3.2 Open-World Object Queries 3.3 Captioning Head 3.4 Inter-Query Contrastive Loss and 3.5 Training Experiments and … Read more

Teaching AI to See and Speak: Inside the OW‑VISCap Approach

Table of Links Abstract and 1. Introduction Related Work 2.1 Open-world Video Instance Segmentation 2.2 Dense Video Object Captioning and 2.3 Contrastive Loss for Object Queries 2.4 Generalized Video Understanding and 2.5 Closed-World Video Instance Segmentation Approach 3.1 Overview 3.2 Open-World Object Queries 3.3 Captioning Head 3.4 Inter-Query Contrastive Loss and 3.5 Training Experiments and … Read more

A Comparative Review of Open‑World, Closed‑World, and Captioning Methods for Video Segmentation

Table of Links Abstract and 1. Introduction Related Work 2.1 Open-world Video Instance Segmentation 2.2 Dense Video Object Captioning and 2.3 Contrastive Loss for Object Queries 2.4 Generalized Video Understanding and 2.5 Closed-World Video Instance Segmentation Approach 3.1 Overview 3.2 Open-World Object Queries 3.3 Captioning Head 3.4 Inter-Query Contrastive Loss and 3.5 Training Experiments and … Read more

See, Track, Describe: How OW‑VISCap Lets AI Tell the Story Behind Every Frame

:::info Authors: (1) Anwesa Choudhuri, University of Illinois at Urbana-Champaign (anwesac2@illinois.edu); (2) Girish Chowdhary, University of Illinois at Urbana-Champaign (girishc@illinois.edu); (3) Alexander G. Schwing, University of Illinois at Urbana-Champaign (aschwing@illinois.edu). ::: Table of Links Abstract and 1. Introduction Related Work 2.1 Open-world Video Instance Segmentation 2.2 Dense Video Object Captioning and 2.3 Contrastive Loss for … Read more

Deploying MobileNetV3 on NXP i.MX8MP: A Complete Edge AI Workflow for Handwritten Digit Recognition

This article details how to port and run the MobileNetV3 model on the NXP i.MX8MP embedded platform to achieve the function of handwritten digit recognition. From dataset import, model training and validation to TensorFlow Lite quantization and deployment, it fully demonstrates the usage process of the eIQ Portal tool. Through this case, readers can quickly learn … Read more

The Multi-Agent AI Revolution: Why Your Next Enterprise System Should Be Serverless

I’ve been building AI systems for the better part of a decade, and I can tell you this – most enterprise AI deployments are disasters waiting to happen. Not because the AI is bad, Claude and GPT-4 are very impressive, but because we’re building them like it’s still 2015. Recently, I was exploring how to build AI agents that could handle complex enterprise workflows. Simple enough in theory, right? Users ask questions, AI coordinates multiple services, everyone’s happy. Except enterprise AI is never simple. The typical requirements are brutal: handle thousands of concurrent users, integrate with legacy systems, maintain … Read more