Week 2 of Building Pocketflow for Shipaton 2026: Infinite Canvas and Realtime Sync

In case you missed week 1: HACKERNOONWeek 1 of Building Pocketflow for Shipaton 2026: Core Idea and Multiplatform Architecture | HackerNoonPocketflow aims to bring node-based generative AI workflows to mobile. Here’s the Compose Multiplatform architecture behind its first prototype. This week, things got highly visual. I spent my time figuring out how to build the core interface … Read more

Six Weeks From Empty Repo to the App Store: Building Pulse Gate for RevenueCat’s Shipaton 2026

I’m building Pulse Gate: Echo Shift alone, for RevenueCat’s Shipaton 2026 — a one-tap timing puzzle game for iOS, native SwiftUI + SpriteKit, no third-party game engine. First commit was July 6, 2026. The app and its In-App Purchase went into Apple review on August 6, were rejected once, and went live on August 20, 2026. That’s 135 … Read more

Kimi K3 Pushes Open-Weight AI to the Frontier, With a Catch

In July 2026, Moonshot AI dropped something remarkable: Kimi K3, a 2.8 trillion-parameter artificial intelligence model released with full open weights. This wasn’t just another AI update. It was a statement. While OpenAI and Anthropic guard their most powerful models behind closed doors, charging premium prices, Moonshot said “here, take it all—even the recipe.” But … Read more